Website powered by

Janosik - character art with props

Game ready character inspired by the Polish TV series Janosik (1974). My first realistic human creation. The brief I made was to focus on human anatomy, presenting models inside UE4, creating character strongly inspired by the show and research on it and to try hard surface modelling technique. The project took 14 weeks and was done for Computer Arts Practise 3rd year module at Abertay University.
I enjoyed anatomy studies and perhaps in the next project I could focus on it more than trying to create a whole game ready character. It was also my first try at hard surface modelling in ZBrush, which I have yet to practise more. It was really great thing to try. I learned that sometimes less is more and when the brief has too many requirements, I can loose some details. Time management was very important in this project.

Turntable animation

Posed

Posed

'A' pose

'A' pose

Close ups

Close ups

Anatomy studies in ZBrush

Anatomy studies in ZBrush

High poly in ZBrush

High poly in ZBrush

Details

Details

Model retopologised

Model retopologised

Head texture maps

Head texture maps

Body texture maps

Body texture maps

Hair cards placement in Maya

Hair cards placement in Maya

Hair cards Textures

Hair cards Textures

Props

Props

Janosik (1974) shots from TV series

Janosik (1974) shots from TV series