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Agnieszka Malina
Agnieszka Malina
Junior 3D Artist
Manchester, United Kingdom

Summary

Skilled art generalist with a strong passion for 3D art and a wealth of ideas. Organised, imaginative, and driven to grow within the creative industry. BA (Hons) Abertay University Graduate in Computer Arts. Excited for any new opportunities.
To see the CV or contact for anything, click the links below :)

Skills

Game Art3D ModelingCharacter ModelingAsset ModellingPBR TexturingEnvironment Modeling3D AnimationConcept ArtPhotogrammetry3D Printing

Software proficiency

Maya
Maya
Arnold
Arnold
ZBrush
ZBrush
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop
Premiere
Premiere
Illustrator
Illustrator
After Effects
After Effects
Animate
Animate
Audition
Audition

Reel

Productions

    • Video Game
      Crow's Calling
    • Year
      2024
    • Role
      3D Artist
    • Company
      Team Core
    • Video Game
      Up For Delivery
    • Year
      2022
    • Role
      3D Artist, 2D Artist
    • Company
      Snakebride Software
    • Movie
      The Cursed Verse- Revenant
    • Year
      2020
    • Role
      3D Artist
    • Company
      Fable Feast

Experience

  • 3D Design Artist at UCL Multimedia Anthropology Laboratory
    Remote Position, GB
    March 2025 - June 2025

    Assisted in creating 3D models and processing assets for the VR Museum project focused on Indigenous Brazilian cultures. Collaborated with the team to achieve a realistic visual style through 3D modelling, texturing and photogrammetry. Further developed fur creation techniques.

  • 3D Artist Intern at Culture, Perth and Kinross Museum
    Remote Position, GB
    July 2021 - September 2021

    Processed new 3D scanned assets and optimised existing ones for the My Museum game prototype. Worked within a small team, following the client’s guidelines and feedback. Gained technical photogrammetry experience.