Assets and NPC for Always with you: a game prototype created for The Chinese Room studio. My primary role was to make NPC of the Child, secondary role in the team was to create magical assets for the environment. Following the established style I created trees, flowers and bushes, which came in variety of colours and details. I also textured roots, tree logs and try to help wherever else I was needed. For the character I did everything from 3D modelling to 3D animating it. It was a project which let me explore creating game assets more, the pipeline for it and staying consistent with chosen art style.
On this game I have worked remotely with artists: Natalia Rapala, Eyliea Awdry, Seamus Ross; programmers: Teresa Brown, Luke Bremner; game designer Ross Wilson, and producer John Ferry. Development took about 6 months and we had to follow client requirements.
Game description: Always With You is a game about grief, and the bond between humans and animals. The aim of the game is to help a child, who is lost and afraid, to find their way home. The player assumes the role of the child’s departed pet, manifesting as the ghost of a dog. The player travels through a fantastical forest, working together with their child companion to progress through the levels.
Flower Asset
Tree asset
Bush asset
NPC Child
Game teaser edited by Ross Wilson