Game ready character inspired by the Polish TV series Janosik (1974). My first realistic human creation. The brief I made was to focus on human anatomy, presenting models inside UE4, creating character strongly inspired by the show and research on it and to try hard surface modelling technique. The project took 14 weeks and was done for Computer Arts Practise 3rd year module at Abertay University.
I enjoyed anatomy studies and perhaps in the next project I could focus on it more than trying to create a whole game ready character. It was also my first try at hard surface modelling in ZBrush, which I have yet to practise more. It was really great thing to try. I learned that sometimes less is more and when the brief has too many requirements, I can loose some details. Time management was very important in this project.
Turntable animation