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Museum exhibition room - art test

Game assets for virtual exhibition room- my art test, which took 5 days. I created it to apply for a role of 3D Artist Internship for Culture Perth Kinross My Museum Project.
I created the ancient Egypt themed room with assets, such as statue of sphinx, canopic jars, pillar and exhibition items such as dishes, vases and pieces of rocks. To speed up the process I used an automatic retopology and UV unwrap inside of ZBrush. Whole project was presented inside of Unity game engine. It was a great occasion to see what am I capable of creating in just 5 days, testing my technical skills and time management.
I enjoyed this exercise very much and managed to secure the position after submitting it.

Eagle canopic jar asset

Cat canopic jar asset

Cat canopic jar asset

Monkey canopic jar asset

Monkey canopic jar asset

Texture Maps: Eagle

Texture Maps: Eagle

Texture Maps: Cat

Texture Maps: Cat

Texture Maps: Monkey

Texture Maps: Monkey

Canopic jar in the scene render

Canopic jar in the scene render

Sphinx asset

Texture Maps: Sphinx

Texture Maps: Sphinx

Sphinx in the scene render

Sphinx in the scene render

Pillar asset

Pillar asset

Ancient dishes assets

Ancient dishes assets

Display case with ancient stones asset

Display case with ancient stones asset

Diorama render

Diorama render